The final project for my information architecture class was to design the blueprint for an information system—website or mobile app—of our choosing, emphasizing user-centered design principles. The project involved original research on our chosen topic (in this case, a Dungeons & Dragons iPad app), as well as using a variety of IA tools and techniques for developing the architecture of the system and communicating our ideas to stakeholders. Materials submitted for evaluation includes six deliverables and a narrative essay.
The deliverables were:
- personas
- scenario (not shown below)
- sitepath
- site map
- low-fidelity wireframe
- high-fidelity wireframe
I created three personas who represented likely users of my product. Our scenarios were to include at least one primary (detailed profile seen above), one secondary, and one complimentary persona.
For this deliverable, I created a sitepath showing the likely users of the app and how they would interact with the intended information system.
With the initial review of the personas and the user interaction complete, it was time to move onto site mapping the app and documenting the pages in the app.
Next, a low-fidelity wireframe was created of a sample page from the app. This shows the purchase process of accessing an item in the store and confirming purchase.
Finally, a high-fidelity wireframe was created. This used more refined graphics, finalized icons in the buttons, and suggested color schemes.
The instructor requested that she be able to use this assignment as a sample for future classes.